Sneak Default replied

614 weeks ago

During beta, I saw a few people asking about attribute/stat point allotments and where to place them for their corresponding class. The following info was pulled straight out of the Beta Phase 3's manual. (Since it's beta, subject to change…? But highly unlikely)

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Stats you can allot points into

  • Strength: Increases melee attack power. Also increases the percentage of damage mitigated by a block and/or parry.
  • Dexterity: Increases ranged attack power. Also increases the chance of blocking or parrying an attack.
  • Vitality: Increases maximum HP.
  • Piety: Increases maximum MP.
  • Intelligence: Increases attack magic potency.
  • Mind: Increases healing magic potency.

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Other Attributes, Properties, and Resistances

  • Accuracy: Increases the accuracy of physical and magical attacks.
  • Critical Hit Rate: Increases the probability that an attack will deal critical damage.
  • Determination: Increases the amount of damage dealt by all attacks and the amount of HP recovered by spells.
  • Attack Power: Increases the amount of damage dealt by physical attacks.
  • Skill Speed: Reduces the recast time of weaponskills (Global Cool Down = GCD).
  • Spell Speed: Reduces the cast and recast times of spells (Global Cool Down = GCD).
  • Attack Magic Potency: Increases the amount of damage dealt by spells.
  • Healing Magic Potency: Increases the amount of HP recovered by spells.
  • Defense: Reduces the amount of damage received from physical attacks.
  • Parry: Increases the probability that an attack will be blocked or parried.
  • Magic Defense: Reduces the amount of damage received from magical attacks.
  • Slashing: Reduces the amount of damage received from slashing attacks.
  • Piercing: Reduces the amount of damage received from piercing attacks.
  • Blunt: Reduces the amount of damage received from blunt attacks.
  • Morale: Reduces the amount of damage received from other players' attacks (PvP).
  • Fire/Ice/Wind/Earth/Lightning/Water: Reduces the amount of damage received by its respective elemental-aspected attacks.

Sneak Default replied

614 weeks ago

*Reserved for future testing info*

Sneak Default replied

614 weeks ago

*Reserved for future testing info*

Starfrost Default replied

614 weeks ago

This was extremely helpful, thanks!

HackSlashDash Default replied

608 weeks ago

Perception: Increases the chance of obtaining a HQ fish (for fisherman)
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